{"product_id":"the-supercollider-book-second-edition-isbn-9780262049702","title":"The SuperCollider Book, second edition","description":"\u003cb\u003eA comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI library.\u003cbr\u003e\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eSuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning. \u003cbr\u003e\u003cbr\u003eSecond edition highlights: \u003cbr\u003e•   New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library\u003cbr\u003e•   New tutorial on installing, setting up, and running the SuperCollider IDE\u003cbr\u003e•   Technical documentation of implementation and information on writing your own unit generators\u003cbr\u003e•   Diverse artist statements from international musicians\u003cbr\u003e•   Accompanying code examples and extension librariesForeword by James McCartney\u003cbr\u003eIntroduction to the Second Edition, by Scott Wilson, David Cottle, and Nick Collins\u003cbr\u003ePart I: Tutorials\u003cbr\u003e1 Beginner’s Tutorial, by David Cottle\u003cbr\u003e2 The Unit Generator, by Joshua Parmenter\u003cbr\u003e3 Composing with SuperCollider, by Scott Wilson and Julio d’Escriván\u003cbr\u003e4 Ins and Outs, by Marije A. J. Baalman, Miguel Negrão, Stefan Kersten, and Till Bovermann\u003cbr\u003ePart II: Advanced Tutorials\u003cbr\u003e5 Programming in SuperCollider, by Iannis Zannos\u003cbr\u003e6 Events and Patterns, by Ron Kuivila\u003cbr\u003e7 Just in Time Programming, by Julian Rohrhuber and Alberto de Campo\u003cbr\u003e8 Object Modelling, by Alberto de Campo, Julian Rohrhuber, and Till Bovermann\u003cbr\u003ePart III: Editors and GUI\u003cbr\u003e9 Installing, Setting Up and Running the SuperCollider IDE, by Norah Lorway\u003cbr\u003e10 Alternative IDEs for SuperCollider, by Konstantinos Vasilakos\u003cbr\u003e11 SuperCollider on Small Computers, by Matthew John Yee-King\u003cbr\u003e12 The SuperCollider GUI Library, by Eli Fieldsteel\u003cbr\u003eIV Practical Applications\u003cbr\u003e13 Sonification and Auditory Display in SuperCollider, by Alberto de Campo, Julian Rohrhuber, Katharina Vogt, and Till Bovermann\u003cbr\u003e14 Spatialization with SuperCollider, by Marije A. J. Baalman and Scott Wilson\u003cbr\u003e15 Machine Listening in SuperCollider, by Nick Collins\u003cbr\u003e16 Microsound\u003cbr\u003eAlberto de Campo and Marcin Pietruszewski\u003cbr\u003e17 Alternative Tunings with SuperCollider, by Fabrice Mogini\u003cbr\u003e18 Non-Real Time Synthesis and Object Oriented Composition, by Brian Willkie and Joshua Parmenter\u003cbr\u003e19 Stochastic and Deterministic Algorithms for Sound Synthesis and Composition, by Sergio Luque and Daniel Mayer\u003cbr\u003ePart V: Projects and Perspectives\u003cbr\u003e20 Implementing New Language Syntax Using SuperCollider’s Pre-Processor, by James Harkins\u003cbr\u003e21 Interface Investigations, by Thor Magnusson\u003cbr\u003e22 SuperCollider in Japan, by Takeko Akamatsu\u003cbr\u003e23 Dialects, Constraints, and Systems within Systems, by Julian Rohrhuber, Tom Hall, and Alberto de Campo\u003cbr\u003e24 Artists’ Statements, from: Juan Gabriel Alzate Romero, Helene Hedsund, Patrick Hartono, Norah Lorway, Andrea Valle, Marianne Teixidó, Neil Cosgrove, Shelly Knotts, Juan Sebastián Lach, Mileece, Sam Pluta, Ann Warde, Anna Xambó Sedo,\u003cbr\u003e25 Machine Learning in SuperCollider, by Chris Kiefer and Shelly Knotts\u003cbr\u003e26 Notations and Score-Making, by Tom Hall, Newton Armstrong and Richard Hoadley\u003cbr\u003e27 SCTweets: Character Matters, by Fellipe M. Martins\u003cbr\u003eVI Developer Topics\u003cbr\u003e28 The SuperCollider Language Implementation, by Stefan Kersten\u003cbr\u003e29 Writing Unit Generator Plug-ins, by Dan Stowell and Christof Ressi\u003cbr\u003e30 Inside scsynth, by Ross Bencina\u003cbr\u003eSubject Index\u003cbr\u003eCode IndexNick Collins is Lecturer in Music Informatics at the University of Sussex.\u003cbr\u003eScott Wilson is Senior Lecturer in Music at the University of Birmingham, England.\u003cbr\u003eDavid Cottle is Lecturer Associate Professor at the School of Music, University of Utah.","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":46302789304549,"sku":"NP9780262049702","price":150.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1842\/7735\/files\/9780262049702.jpg?v=1767741740","url":"https:\/\/k12savings.com\/products\/the-supercollider-book-second-edition-isbn-9780262049702","provider":"K12savings","version":"1.0","type":"link"}