{"product_id":"mpeg-4-facial-animation-isbn-9780470844656","title":"MPEG-4 Facial Animation","description":"\u003cul\u003e \u003cli\u003eProvides several examples of applications using the MPEG-4 Facial Animation standard, including video and speech analysis.\u003c\/li\u003e \u003cli\u003eCovers the implementation of the standard on both the encoding and decoding side.\u003c\/li\u003e \u003cli\u003eContributors includes individuals instrumental in the standardization process.\u003c\/li\u003e \u003c\/ul\u003eDie Moving Pictures Expert Group veröffentlichte vor einiger Zeit den internationalen Standard MPEG-4. Zu seinen grundlegend neuen Teilen gehört die Face and Body Animation (FBA), die Spezifikation für die effiziente Codierung menschlicher Gesichter und Körper. Dieser Band konzentriert sich auf die Animation von Gesichtern. Die Herausgeber erläutern im ersten Teil den MPEG-4 FA-Standard vor dem historischen Hintergrund der Forschung über die Animation von Gesichtern und über Model-based Coding, enthalten ist auch ein kurzer Abriß der Geschichte des Standards selbst. Teil 2 ist ein umfassender Überblick über die FA-Spezifikation. Teil 3, der ausführlichste Teil des Buches, behandelt die Implementationen des Standards sowohl auf der Codierungs- als auch auf der Decodierungsseite. Verschiedene Techniken zur Gesichtsanimation für MPEG-4 FA-Decoder werden dargestellt. Erläutert werden Technologien für die Produktion und die Codierung der FA-Inhalte, unter anderem Videoanalyse, Sprachanalyse und -synthese sowie Keyframe Animation. Der vierte Teil des Buches enthält Anwendungsbeispiele. - Die Autoren des Bandes waren selbst am Standardisierungsprozeß beteiligt.  List of Contributors. \u003cp\u003eAuthor Biographies.\u003c\/p\u003e \u003cp\u003eForeword.\u003c\/p\u003e \u003cp\u003ePreface.\u003c\/p\u003e \u003cp\u003ePART 1: BACKGROUND.\u003c\/p\u003e \u003cp\u003eThe Origins of the MPEG-4 Facial Animation Standard (Igor S. Pandzic and Robert Forchheimer).\u003c\/p\u003e \u003cp\u003ePART 2: THE STANDARD.\u003c\/p\u003e \u003cp\u003eFace Animation in MPEG-4 (Jörn Ostermann).\u003c\/p\u003e \u003cp\u003eMPEG-4 Face Animation Conformance (Eric Petajan).\u003c\/p\u003e \u003cp\u003ePART 3: IMPLEMENTATIONS.\u003c\/p\u003e \u003cp\u003eMPEG-4 Facial Animation Framework for the Web and Mobile Applications (Igor S. Pandzic).\u003c\/p\u003e \u003cp\u003eThe Facial Animation Engine (Fabio Lavagetto and Roberto Pockaj).\u003c\/p\u003e \u003cp\u003eExtracting MPEG-4 FAPS from Video (Jörgen Ahlberg).\u003c\/p\u003e \u003cp\u003eReal-Time Speech-Driven Face Animation (Pengyu Hong, Zhen Wen and Thomas S. Huang).\u003c\/p\u003e \u003cp\u003eVisual Text-to-Speech (Catherine Pelachaud).\u003c\/p\u003e \u003cp\u003eEmotion Recognition and Synthesis Based on MPEG-4 FAPs (Nicolas Tsapatsoulis, Amaryllis Raouzaiou, Stefanos Kollias, Roddy Cowie and Ellen Douglas-Cowie).\u003c\/p\u003e \u003cp\u003eThe InterFace Software Platform for Interactive Virtual Characters (Igor S. Pandzic, Michele Cannella, Franck Davoine, Robert Forchheimer, Fabio Lavagetto, Haibo Li, Andrew Marriott, Sotiris Malassiotis, Montse Pardas, Roberto Pockaj and Gael Sannier).\u003c\/p\u003e \u003cp\u003ePART 4: APPLICATIONS.\u003c\/p\u003e \u003cp\u003eModel-based Coding: The Complete System (Haibo Li and Robert Forchheimer).\u003c\/p\u003e \u003cp\u003eA Facial Animation Case Study for HCI: The VHML-Based Mentor System (Andrew Marriott).\u003c\/p\u003e \u003cp\u003ePlayMail ? Put Words into Other People?s Mouth (Jörn Ostermann).\u003c\/p\u003e \u003cp\u003eE-Cogent: An Electronic Convincing aGENT (Jörn Ostermann).\u003c\/p\u003e \u003cp\u003ealterEGO: Video Analysis for Facial Animation (Eric Petajan).\u003c\/p\u003e \u003cp\u003eEPTAMEDIA: Virtual Guides and Other Applications (Fabio Lavagetto and Roberto Pockaj).\u003c\/p\u003e \u003cp\u003eAppendix 1: Evaluating MPEG-4 Facial Animation Players (Jörgen Ahlberg, Igor S. Pandzic and Liwen You).\u003c\/p\u003e \u003cp\u003eAppendix 2: Web Resources.\u003c\/p\u003e \u003cp\u003eIndex.\u003c\/p\u003e  \u003cp\u003e\u003cstrong\u003eIgor S. Pandzic\u003c\/strong\u003e is the editor of \u003cem\u003eMPEG-4 Facial Animation: The Standard, Implementation and Applications\u003c\/em\u003e, published by Wiley. \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRobert Forchheimer\u003c\/strong\u003e is the editor of \u003cem\u003eMPEG-4 Facial Animation: The Standard, Implementation and Applications\u003c\/em\u003e, published by Wiley.   One of the more revolutionary parts of the MPEG-4 International Standard is the Face and Body Animation, or FBA: the specification for efficient coding of shape and animation of human faces and bodies. This specification is a result of collaboration of experts with different backgrounds ranging from image coding and compression to video analysis, computer graphics, as well as speech analysis and synthesis, all sharing a common interest in computer simulation of humans. This book concentrates on the animation of faces.  \u003c\/p\u003e\u003cp\u003eFeatures include:\u003c\/p\u003e \u003cul\u003e \u003cli\u003eSets the MPEG-4 FA specification against the historical background of research on facial animation and model-based coding and provides a brief history of the development of the standard itself.\u003c\/li\u003e \u003cli\u003eComprehensive overview of the FA specification with the goal of helping the reader understand how the standard works, what the thinking is behind it, and how it is intended be used.\u003c\/li\u003e \u003cli\u003eCovers the implementation of the standard on both the encoding and decoding side. Presents several face animation techniques for MPEG-4 FA decoders, as well as architectures for building applications based on the standard.\u003c\/li\u003e \u003cli\u003eBrings together a collection of applications using the MPEG-4 FA specification.\u003c\/li\u003e \u003cli\u003eIncludes a standard benchmark method for assessing the quality of MPEG-4 FA decoders.\u003c\/li\u003e \u003c\/ul\u003e The MPEG-4 FA specification is suitable for a wide range of applications not only in telecommunications and multimedia, but also in fields like computer animation and human-computer interfaces. This book will be a valuable companion for practitioners implementing applications based on the MPEG-4 FA specification and those who wish to understand the standard and its implications.","brand":"Wiley","offers":[{"title":"Default Title","offer_id":47989657534693,"sku":"NP9780470844656","price":193.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1842\/7735\/files\/9780470844656.jpg?v=1761784987","url":"https:\/\/k12savings.com\/products\/mpeg-4-facial-animation-isbn-9780470844656","provider":"K12savings","version":"1.0","type":"link"}