Game Over, Pete Watson
Description
"A progressively silly, retro-geeky action story for the YOLO generation." —Kirkus Reviews
Mega-gamer Pete Watson needs just twenty dollars more to buy the all-new Brawl-A-Thon 3000 XL. So he sells a beat-up CommandRoid 85 arcade game (containing top-secret government intel!) owned by his boring old dad (super-spy trapped inside the CommandRoid!), to an exterminator (evil mastermind bent on global destruction!!!). Pete’s gaming skills are put to the test as he fights evil villains, giant mechanical bugs, and a global cyberattack from within the CommandRoid. And tries to impress Callie Midwood with his skills, or whatever.
"A progressively silly, retro-geeky action story for the YOLO generation"
—Kirkus
"Schreiber remains talented at combining anything-can-happen action and on-the-mark humor...Rash's spot cartoons are entirely in sync with the story's goofy metafictional humor and deliver many jokes themselves, making the novel read like a distant action-oriented cousin to the Wimpy Kid books."
—Publisher's Weekly
"Short chapters, engaging titles, lists, and several diary-type sketches will appeal to kids with short attention spans."
—School Library Journal
"A madcap adventure that leaves no doubt that 'video games are serious business.'"
—Booklist
PUBLISHER:
HarperCollins
ISBN-10:
0544439414
ISBN-13:
9780544439412
BINDING:
Paperback / softback
PUBLICATION YEAR:
2015
NUMBER OF PAGES:
224
BOOK DIMENSIONS:
7.62(H) x 5.12(W) x 0.57(D)
AUDIENCE TYPE:
Children / juvenile
LANGUAGE:
English