{"product_id":"game-boy-coding-adventure-isbn-9781718503908","title":"Game Boy Coding Adventure","description":"\u003cb\u003eTalk to the Machine\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eGame Boy Coding Adventure\u003c\/i\u003e is a hands-on guide to programming one of the most iconic consoles ever built. And there is magic here: By leveraging the simplified assembly language of this retro machine, you’ll learn how to control every aspect of the Game Boy’s 8-bit hardware.\u003cbr\u003e\u003cbr\u003eAs you build tile-based graphics, sprite animations, sound effects, input handling, timers, and more, you’ll discover how hardware behaves­—and how software components work together to run interactive programs. Along the way, you’ll gain a strong foundation in systems programming, mastering concepts like memory management, registers, interrupts, and I\/O.\u003cbr\u003e\u003cbr\u003eYou’ll learn how to:\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eWrite and debug assembly using RGBDS, the standard development toolchain\u003c\/li\u003e\n\u003cli\u003eWork with tiles, sprites, backgrounds, windows, and color palettes\u003c\/li\u003e\n\u003cli\u003eControl sound channels, interrupts, timers, frame pacing, and the joypad\u003c\/li\u003e\n\u003cli\u003eLeverage memory banking, DMA, and serial communication for more complex game features\u003c\/li\u003e\n\u003cli\u003eExperiment with the Super Game Boy, Game Boy Color, and the Game Boy Printer\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003eWritten by a veteran game developer with over 15 years of experience building graphics engines and shipping titles across PC, mobile, and consoles, this book teaches more than just syntax. It takes you back to a simpler platform with a reduced instruction set that’s perfect for learning. You’ll write assembly code that runs directly on real hardware, see the results immediately, and learn how to debug, optimize, and control every cycle. You’ll also build game-ready components and develop a clear understanding of how software and hardware interact.\u003cbr\u003e\u003cbr\u003eWhy stop now? Slot in the cartridge, flip the switch, and start coding.Foreword\u003cbr\u003eAcknowledgments\u003cbr\u003eIntroduction\u003cbr\u003e\u003cbr\u003e\u003cb\u003ePart I: Getting Started\u003c\/b\u003e\u003cbr\u003eChapter 1: Game Boy Fundamentals\u003cbr\u003eChapter 2: Assembly Language Basics\u003cbr\u003eChapter 3: The Game Boy Toolchain\u003cbr\u003eChapter 4: The Sample Assembly Code Template\u003cbr\u003e\u003cbr\u003e\u003cb\u003ePart II: Essential DMG Programming\u003c\/b\u003e\u003cbr\u003eChapter 5: Graphics Overview\u003cbr\u003eChapter 6: Graphics Asset Management\u003cbr\u003eChapter 7: High-Level Features\u003cbr\u003eChapter 8: The Joypad\u003cbr\u003eChapter 9: Audio\u003cbr\u003e\u003cbr\u003e\u003cb\u003ePart III: Advanced Game Boy Programming\u003c\/b\u003e\u003cbr\u003eChapter 10: The Counter and Timer\u003cbr\u003eChapter 11: Serial Communication\u003cbr\u003eChapter 12: Advanced Graphics\u003cbr\u003eChapter 13: Memory Bank Controllers\u003cbr\u003eChapter 14: Interrupts\u003cbr\u003eChapter 15: Programming and Debugging Tricks\u003cbr\u003e\u003cbr\u003e\u003cb\u003ePart IV: Beyond the Game Boy\u003c\/b\u003e\u003cbr\u003eChapter 16: Game Boy Color\u003cbr\u003eChapter 17: Game Boy Printer\u003cbr\u003eChapter 18: Super Game Boy\u003cbr\u003eChapter 19: Going Further\u003cbr\u003e\u003cbr\u003eAppendix A: Instructions\u003cbr\u003eAppendix B: Opcodes\u003cbr\u003eIndex\u003cb\u003e\u003cbr\u003e\u003c\/b\u003e\u003cb\u003eMaximilien Dagois\u003c\/b\u003e has over 15 years of experience building graphics as a professional game developer. His credits include \u003ci\u003eFinal Fantasy XIV\u003c\/i\u003e, \u003ci\u003eDragon Quest Builders\u003c\/i\u003e, and \u003ci\u003ePokémon Ranger\u003c\/i\u003e. Now an engineer at Google, he brings his passion for retro hardware and systems programming to a new generation of coders. He lives in Tokyo.","brand":"No Starch Press","offers":[{"title":"Default Title","offer_id":46304631587045,"sku":"NP9781718503908","price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1842\/7735\/files\/9781718503908.jpg?v=1767727846","url":"https:\/\/k12savings.com\/products\/game-boy-coding-adventure-isbn-9781718503908","provider":"K12savings","version":"1.0","type":"link"}