{"product_id":"coding-iphone-apps-for-kids-isbn-9781593277567","title":"Coding iPhone Apps for Kids","description":"Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In \u003ci\u003eCoding iPhone Apps for Kids\u003c\/i\u003e, you’ll learn how to use Swift to write programs, even if you’ve never programmed before.\u003cbr\u003e\u003cbr\u003eYou’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations.\u003cbr\u003e\u003cbr\u003eOnce you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more!\u003cbr\u003e\u003cbr\u003eAs you begin your programming adventure, you’ll learn how to:\u003cbr\u003e–Build programs to save you time, like one that invites all of your friends to a party with just the click of a button!\u003cbr\u003e–Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer\u003cbr\u003e–Make a real, playable game with graphics and sound effects using SpriteKit\u003cbr\u003e–Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? \u003ci\u003eCoding iPhone Apps for Kids\u003c\/i\u003e is your ticket to the exciting world of computer programming.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eCovers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.\u003c\/b\u003ePART 1: Xcode and Swift\u003cbr\u003eChapter 1: Hello, World!\u003cbr\u003eChapter 2: Learning to Code in a Playground\u003cbr\u003eChapter 3: Making Choices\u003cbr\u003eChapter 4: Writing Code That Loops\u003cbr\u003eChapter 5: Keeping Your Programs Safe with Optionals\u003cbr\u003eChapter 6: Storing Collections in Dictionaries and Arrays\u003cbr\u003eChapter 7: Functions Are a Party, and You're Invited\u003cbr\u003eChapter 8: Custom Classes and Structs\u003cbr\u003ePART 2: Birthday Tracker\u003cbr\u003eChapter 9: Creating Buttons and Screens on the Storyboard\u003cbr\u003eChapter 10: Adding a Birthday Class and Handling User Input\u003cbr\u003eChapter 11: Displaying Birthdays\u003cbr\u003eChapter 12: Saving Birthdays\u003cbr\u003eChapter 13: Getting Birthday Notifications\u003cbr\u003ePART 3: Schoolhouse Skateboarder\u003cbr\u003eChapter 14: Setting the Stage\u003cbr\u003eChapter 15: Making Schoolhouse Skateboarder a Real Game\u003cbr\u003eChapter 16: Using the SpriteKit Physics Engine\u003cbr\u003eChapter 17: Adjusting Difficulty, Collecting Gems, and Keeping Score\u003cbr\u003eChapter 18: Game State, Menus, Sound, and Special Effects“If you have a young one around this summer and are looking for a good book for them to use to learn Swift, check out \u003ci\u003eCoding iPhone Apps for Kids\u003c\/i\u003e.”\u003cbr\u003e\u003cb\u003e—Rob Walch, Today in iOS\u003cbr\u003e\u003c\/b\u003e\u003cbr\u003e“A great — and very affordable — place to launch the skill of app development. The book is a do-it-yourself challenge to all learners.”\u003cbr\u003e\u003cb\u003e—Getting Smart\u003cbr\u003e\u003c\/b\u003e\u003cbr\u003e“While \u003ci\u003eCoding iPhone Apps for Kids\u003c\/i\u003e is specifically intended for children ages 10 and older, it is so well constructed as a do-it-yourself instructional guide that it is unreservedly recommended for adults who would like to learn how to create iPhone apps of their own.”\u003cbr\u003e\u003cb\u003e—Midwest Book Review\u003cbr\u003e\u003c\/b\u003e\u003cbr\u003e“I highly recommend \u003ci\u003eCoding iPhone Apps for Kids\u003c\/i\u003e for a fun way to learn coding.”\u003cbr\u003e\u003cb\u003e—MyMac\u003cbr\u003e\u003c\/b\u003e\u003cbr\u003e“The book begins with coding a simple app, and by the end the reader can make a game he or she will be proud of. ”\u003cbr\u003e\u003cb\u003e—School Library Connection\u003cbr\u003e\u003c\/b\u003e\u003cb\u003eGloria Winquist\u003c\/b\u003e became hooked on iOS development in 2011 and has been programming professionally ever since. She works as an iOS developer at LumiraDx.\u003cbr\u003e\u003cb\u003eMatt McCarthy\u003c\/b\u003e has released more than 20 apps as part of a two-person team, Tomato Interactive LLC. He works as a software engineer at LumiraDx.","brand":"No Starch Press","offers":[{"title":"Default Title","offer_id":46304685818085,"sku":"NP9781593277567","price":29.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1842\/7735\/files\/9781593277567.jpg?v=1767723885","url":"https:\/\/k12savings.com\/products\/coding-iphone-apps-for-kids-isbn-9781593277567","provider":"K12savings","version":"1.0","type":"link"}