Code as Creative Medium: A Handbook for Computational Art and Design
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Original price
$35.00
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Original price
$35.00
Original price
$35.00
$35.00
-
$35.00
Current price
$35.00
Description
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
PUBLISHER:
MIT Press
ISBN-10:
0262542048
ISBN-13:
9780262542043
BINDING:
Paperback
BISAC:
ART
PUBLICATION YEAR:
2021
NUMBER OF PAGES:
280
BOOK DIMENSIONS:
0.59(H) x 9.06(W) x 7(D)
AUDIENCE TYPE:
General / adult
LANGUAGE:
English