{"product_id":"the-wellplayed-game-isbn-9780262553988","title":"The Well-Played Game","description":"\u003cb\u003eThe return of a classic book about games and play that illuminates the relationship between the well-played game and the well-lived life.\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eIn \u003ci\u003eThe Well-Played Game\u003c\/i\u003e, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from \u003ci\u003eThe Well-Played Game\u003c\/i\u003e.Foreword vii\u003cbr\u003eNew Preface xv\u003cbr\u003eOriginal Preface Invitation to the Game xxi\u003cbr\u003eDescriptions xxiii\u003cbr\u003e1 Searching for the Well-Played Game 1\u003cbr\u003e2 Guidelines 7\u003cbr\u003e3 The Play Community 11\u003cbr\u003e4 Keeping It Going 17\u003cbr\u003e5 Changing the Game 39\u003cbr\u003e6 Ending the Game 59\u003cbr\u003e7 Encore 89\u003cbr\u003e8 People, Places, Things 105\u003cbr\u003e9 Playing for Keeps 117\u003cbr\u003e10 Playing to Win vs. Having to Win 129\u003cbr\u003e11 Completion 137\u003cbr\u003eAppendix A Million Ways to Play Marbles, at Least 145...this book is a must-read for game designers and game players who may wish to tweak the games they play to make playing more rewarding. I would go even further. Because it is so delightful to read, I recommend it to anyone who likes a thought-provoking, intellectual journal. The writing style is deceptively simple. As you read, you wonder to yourself, 'Can it really be this easy?' But don't kid yourself; this is a book that can be read again and again for new insights each time.\u003cbr\u003e\u003cbr\u003e—\u003ci\u003eComputing Reviews\u003c\/i\u003e—\u003cbr\u003eThis book is important. If you have not read it, read it. If you already have, browse it and you will almost certainly find small details and aspects of play and games that you already knew but failed to take into account. And, more importantly, please rewrite this book in a different tone, in a different format, make YouTube videos about some of its ideas, create web comics about them, share the stories with your students, use its anecdotes in your own work. That is the way that classics are supposed to be dealt with.\u003cbr\u003e—\u003cb\u003eGonzalo Frasca\u003c\/b\u003e, \u003ci\u003eGame Studies\u003c\/i\u003e—Bernard De Koven was a leading game designer and theorist of fun. He was a codirector of the New Games Foundation, a founder of the Games Preserve, the author of the game studies classic \u003ci\u003eThe Well-Played Game: A Player's Philosophy\u003c\/i\u003e (MIT Press), \u003ci\u003eJunkyard Sports\u003c\/i\u003e, and \u003ci\u003eA Playful Path\u003c\/i\u003e, and creator of the website deepfun.com.","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":48233765470437,"sku":"NP9780262553988","price":25.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1842\/7735\/files\/9780262553988.jpg?v=1767742180","url":"https:\/\/k12savings.com\/es\/products\/the-wellplayed-game-isbn-9780262553988","provider":"K12savings","version":"1.0","type":"link"}