{"product_id":"the-infinite-playground-isbn-9780262543866","title":"The Infinite Playground","description":"\u003cb\u003eThis final work from a visionary game designer reveals how a surprising range of play-based experiences can unlock our imagination and help us capture the power of fun and delight.\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBernard De Koven (1941-2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were also about experiencing fun. His final book, \u003ci\u003eThe Infinite Playground\u003c\/i\u003e, is about the power of the imagination: the imagination as a playground, a possibility space, and a gateway to wonder.\u003cbr\u003e\u003cbr\u003eDe Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world—observing, “the things we imagine can \u003ci\u003ebecome\u003c\/i\u003e the world.” Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called \u003ci\u003eReception Line\u003c\/i\u003e with “Mill around”; and introduces blathering games—\u003ci\u003eBlather\u003c\/i\u003e, \u003ci\u003eGroup Blather\u003c\/i\u003e, \u003ci\u003eSinging Blather\u003c\/i\u003e, and \u003ci\u003eThe Blather Chorale\u003c\/i\u003e—that allow the player's consciousness to meander freely.\u003cbr\u003e \u003cbr\u003e\u003ci\u003eThe Infinite Playground\u003c\/i\u003e extends a play-centered invitation to experience the power and delight unlocked by imagination, offering a curriculum for playful learning.BEGINNING BEFORE THE BEGINNING xi\u003cbr\u003eForeword: Press Play xi\u003cbr\u003eCelia Pearce\u003cbr\u003eIntroduction: Editing Bernie xvi\u003cbr\u003eHolly Gramazio\u003cbr\u003eWhat-if-ing xix\u003cbr\u003eRocky De Koven\u003cbr\u003eINTRODUCTORY 1\u003cbr\u003ePre-posthumous 1\u003cbr\u003eThe University of Imagination 5\u003cbr\u003eSomething to Play: Prui 7\u003cbr\u003eImagining a New World 11\u003cbr\u003eJesper Juul\u003cbr\u003eEvery Now and Then 12\u003cbr\u003eLee Rush\u003cbr\u003eA Million Ways to Play with Bernie, at Least 14\u003cbr\u003eGonzalo Frasca\u003cbr\u003eTHE FUNDAMENTALS OF PLAY 17\u003cbr\u003eSomething to Play: Reception Line 17\u003cbr\u003eOccupy Fun 19\u003cbr\u003eOccupy Play 21\u003cbr\u003eSomething to Play: J’Accuse 23\u003cbr\u003eThe Well-Played Game 25\u003cbr\u003eHaving Fun Together 28\u003cbr\u003eSomething to Play: Tag 30\u003cbr\u003eChanging the Game 31\u003cbr\u003eWhen Can We Play? 33\u003cbr\u003eGetting People Playing 35\u003cbr\u003eSomething to Play: Eclipse 36\u003cbr\u003eAfter You’ve Played 38\u003cbr\u003eImagination and Possibility 39\u003cbr\u003eSomething to Play: Sound Travel 41\u003cbr\u003eCompassion for the Play of Others 43\u003cbr\u003eSebastian Quack\u003cbr\u003eA Lifetime of Play 45\u003cbr\u003eFrank Lantz\u003cbr\u003eGirls Own This Playground 48\u003cbr\u003eKatie Salen Tekinbaş\u003cbr\u003eTHE PRIVATE IMAGINATION 51\u003cbr\u003eStrengthening the Imagination 51\u003cbr\u003eSomething to Play: Silly You and Serious You 52\u003cbr\u003eSomething to Play: Walking Games 55\u003cbr\u003eFailure of the Imagination 57\u003cbr\u003eSomething to Play: Blather 59\u003cbr\u003eFlowing with Imagination 61\u003cbr\u003eSomething to Play: Making Faces 63\u003cbr\u003eThe Imagined Audience 64\u003cbr\u003eSomething to Play: The Orchestra and the Conductor 67\u003cbr\u003eSlow Play 70\u003cbr\u003eTracy Fullerton\u003cbr\u003eEver Since 73\u003cbr\u003eAdriaan de Jongh\u003cbr\u003eRoll with It 74\u003cbr\u003eGreg Trefry\u003cbr\u003eTHE SHARED IMAGINATION 77\u003cbr\u003eSomething to Play: Darkroom 78\u003cbr\u003eThe Collective Imagination 80\u003cbr\u003eColiberation 82\u003cbr\u003eSomething to Play: Group Blather 87\u003cbr\u003eOf Me and We 89\u003cbr\u003eSomething to Play: Signifying Nothing 92\u003cbr\u003eRisking Coliberation 95\u003cbr\u003eSomething to Play: Moving Pictures for the Community Theater 97\u003cbr\u003eEncouraging Coliberation 99\u003cbr\u003eSomething to Play: Zen Counting 101\u003cbr\u003eSomething to Play: Handland 102\u003cbr\u003eTilt-Mate 104\u003cbr\u003eIan Bogost\u003cbr\u003eFocus on the Fun 106\u003cbr\u003eZack Wood\u003cbr\u003ePlay Sets Us Free! 108\u003cbr\u003eStephen Conway\u003cbr\u003eCome Out \u0026amp; Play 110\u003cbr\u003eCatherine Herdlick\u003cbr\u003eTHE WORKING IMAGINATION 113\u003cbr\u003eSomething to Play: Singing Blather 114\u003cbr\u003eDaydreams and Doodles 115\u003cbr\u003eSomething to Play: Drawing Together 116\u003cbr\u003eImagination and Creativity 118\u003cbr\u003eMaking Imagination Real 119\u003cbr\u003eSomething to Play: Foley a Capella 122\u003cbr\u003eImagination and Science 123\u003cbr\u003eStrengthening the Group Imagination 126\u003cbr\u003eWhy Imagine? 127\u003cbr\u003eSomething to Play: The Label Game 129\u003cbr\u003ePlay, Imagination, and Business 131\u003cbr\u003eSomething to Play: The Orchestra Game 133\u003cbr\u003eEnter the Dragon 136\u003cbr\u003eMary Flanagan\u003cbr\u003eColiberation 139\u003cbr\u003eDouglas Wilson\u003cbr\u003eLike Many of My Generation 141\u003cbr\u003eAkira Thompson\u003cbr\u003eBEING IN THE WORLD 143\u003cbr\u003eImagination’s Role in Creating the World 143\u003cbr\u003eSomething to Play: The Blather Chorale 145\u003cbr\u003eThe Ecological Imagination 147\u003cbr\u003eSomething to Play: Ways of Bee-ing 148\u003cbr\u003eThe Compassionate Imagination 150\u003cbr\u003eSomething to Play: There Must Be a Good Reason 153\u003cbr\u003eThe Moral Imagination 154\u003cbr\u003eHaving Fun Together 157\u003cbr\u003eSomething to Play: Passing Humanity 158\u003cbr\u003eImagination and Endings 160\u003cbr\u003eWe, the Prui . . . 163\u003cbr\u003eColleen Macklin\u003cbr\u003eStepping Aside 165\u003cbr\u003eJohn Sharp\u003cbr\u003eA Lightening 166\u003cbr\u003eTassos Stevens\u003cbr\u003eA LACK OF CONCLUSION 169\u003cbr\u003eQuitting Is Heavenly 172\u003cbr\u003eElyon De Koven\u003cbr\u003eAfterword 174\u003cbr\u003eEric Zimmerman\u003cbr\u003eFURTHER READING 177\u003cbr\u003eCONTRIBUTORS 183Bernard De Koven was a leading game designer and theorist of fun. He was a codirector of the New Games Foundation, a founder of the Games Preserve, the author of The Well-Played Game: A Player's Philosophy (MIT Press), Junkyard Sports, and A Playful Path, and creator of the website deepfun.com.","brand":"The MIT Press","offers":[{"title":"Default Title","offer_id":46304604750053,"sku":"NP9780262543866","price":22.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1842\/7735\/files\/9780262543866.jpg?v=1767739936","url":"https:\/\/k12savings.com\/es\/products\/the-infinite-playground-isbn-9780262543866","provider":"K12savings","version":"1.0","type":"link"}